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The Sandbox metaverse hits 2M users and launches Alpha Season 2 via Dean Takahashi March 3, 2022
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On the consumer side, The Sandbox has reportedly crossed 2 million users, a rare feat given the low rates of VR adoption. Chinese billionaire Adrian Cheng said his firm would purchase one of the biggest land parcels available in the game. In November last year, The Sandbox earned a staggering $93 million in an investment round led by SoftBank. Back in 2019, Animoca raised $2.5 million USD in funding for its development, followed by another $2.01 million later in the year. It has proved to be popular among users and investors and gained a significant number of loyalists, despite the metaverse market being in its early stages. The Sandbox refers to a metaverse platform that became publicly available in 2021, which provides users with the opportunity to participate in play-to-earn games, purchase land, collect its cryptocurrency token SAND, and have a say in the platform’s operations. Understanding The Sandbox Metaverse Platform Here’s a closer look at The Sandbox in detail. The Sandbox is among the most popular metaverse platforms in the world, with investments from Snoop Dogg, Gucci, Republic Realm, PwC, and HSBC. This parent company would later use the virtual property to build a blockchain-based version of The Sandbox, complete with play-to-earn games, virtual land parcels, tradeable NFTs, and more. The game remained popular until 2018, where it was acquired by Animoca Brands. It first launched as a mobile game in 2010, providing users with tools to engage in nonlinear gameplay, also known as “sandbox mode” gaming, allowing users to create their own worlds populated by virtual objects, people, characters, and others. The Sandbox is among the earliest movers in the virtual world-building and metaverse space, dating back to the early 2000s.